Unreal Engine

Breakdown:

I created this short film during my participation in the Fall 2020 UE Fellowship program for Epic.

My inspiration originated in my children's multiple visits to uneventful pre-recorded "virtual fieldtrips"  during the 2020 pandemic.

Some of the environment elements are assets given to us and some are created by me or assembled by me in UE. 

 

The third scene is my creation (Marshlands)

 

The character was modeled and rigged by Epic. I added  and animated motion capture motion and facial capture for her.

The animals are pre animated clips that I assembled and cued up as needed through out the scene. 

I handled the lighting and post process elements of the project as well as final rendering.

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